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GoodbyeWorld Games Role: Designer http://www.closeyour.com/
2015
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Disgust
Oil paint on canvas. 18" x 24"
2012
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Concrete Genie VR
VR experience for the Concrete Genie PS4 game.
2019
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Ebony Pencil on Paper
2010
Drawing
Adapt
Adapt puts you in the perspective of a disabled veteran. The player must sit in a wheelchair that has it's movements mapped to the movements in the game in order to navigate around a 3d level. The experience is directed by a narrative that is still under development right now. I hope to make this game alongside other applications to promote empathy for disabled persons. In addition to creating narratives through this mode of input, I will be developing applications that have practical uses such as muscular rehabilitation and others.
2014
Creative Direction, Game Design, Interaction Design
Vortex
The player uses the Playstation Move controller and a strong magnet to control a black hole, absorbing star systems while avoiding other black holes. The black hole is moved according to the Playstation Move's position in relation to the neodymium magnet. When the Move controller is out of range, the black hole begins spewing out light and reverses it's gravitational pull.
2014
Game Design
Sammich
Oil on Canvas
2012
Painting
ICU 3D Monster Model, Rig, & Face mesh
3D model, Rig, animation for ICU
2016
Game Design
My First Ex
A game where an angry woman is tasked by her spitefull conscience to seek revenge on her ex. By either collecting mementos of their relationship or avoiding them all together, the player can choose whether to inflict her evil intentions or ignore the hurt and move on. Created for a 48 hour gamejam. Role: Game Designer, Artist *Not all art is original
2013
Game Design
Virtual, Virtual Reality
Dive deeper into virtual realities
2017
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