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Dive deeper into virtual realities
2017
1
Ebony Pencil on Paper
2010
Drawing
Sammich
Oil on Canvas
2012
Painting
Miralab
Miralab is a 3rd person single player systems based explorer played through the unique perspective of an immortal jellyfish’s cyclical life stages: embryo, baby, adult and a reversal back to embryo. Play with time and memory to uncover secrets and solve puzzles embedded within this complex eco-system which changes every cycle based on your choices. Gain a new perspective on life, death, and the passing of time as you experience mortality in a new way. Creative Director: Amanda Tasse My Role: Designer www.miralabgame.com
2014
Game Design
TimeBall
A pinball game made in one week. The twist is that time can rewind to increase combos and score. Pressing rewind will reverse the pinballs position, potentially allowing the pinball to chain hits in a mind bending way!
2016
Game Design
Dolphun
Dolphun is a Global Game Jam project that is still a work in progress. Dolphun is made for PC using the Oculus DK2 and a PS4 Controller. Dolphun explores the ritual of the hand shake in a future ruled by half dolphin half human creatures at truck stop in outerspace. Made by Sam Kim and Zach Suite.
2016
Game Design
7
Colored Pencils on Paper
2011
Drawing
Concrete Genie VR
VR experience for the Concrete Genie PS4 game.
2019
ICU 3D Monster Model, Rig, & Face mesh
3D model, Rig, animation for ICU
2016
Game Design
All the World's a Stage
Apples to Apples meets Whose Line is It Anyway. Players must act out scenes chosen by a judge. Each player chooses a modification to the scene from the cards they are given.
2015
Game Design
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