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TimeBall
A pinball game made in one week. The twist is that time can rewind to increase combos and score. Pressing rewind will reverse the pinballs position, potentially allowing the pinball to chain hits in a mind bending way!
2016
Game Design
Concrete Genie VR
VR experience for the Concrete Genie PS4 game.
2019
Disgust
Oil paint on canvas. 18" x 24"
2012
Painting
My First Ex
A game where an angry woman is tasked by her spitefull conscience to seek revenge on her ex. By either collecting mementos of their relationship or avoiding them all together, the player can choose whether to inflict her evil intentions or ignore the hurt and move on. Created for a 48 hour gamejam. Role: Game Designer, Artist *Not all art is original
2013
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ICU 3D Monster Model, Rig, & Face mesh
3D model, Rig, animation for ICU
2016
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Dolphun
Dolphun is a Global Game Jam project that is still a work in progress. Dolphun is made for PC using the Oculus DK2 and a PS4 Controller. Dolphun explores the ritual of the hand shake in a future ruled by half dolphin half human creatures at truck stop in outerspace. Made by Sam Kim and Zach Suite.
2016
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Close Your
GoodbyeWorld Games Role: Designer http://www.closeyour.com/
2015
Game Design
Slap-Man
GoodbyeWorld Games Audio by Hexany Audio Role: Designer, 3D Artist, Father of the Slap Created for the PewDiePie Game Jam. In Slap-Man you play a character with a crippling disability. Specifically- you have one arm, and that arm is only capable of slap. Slap the alarm. Slap the door. Slap the burgers. Your life is just a blur of odd jobs and skin spanking goodness. That is....until....THE BOMB. Will Slap-Man survive unscathed? Find out for yourself! Play Slap-Man today! Slap-Man! Play Here--- http://gamejolt.com/games/strategy-sim/slap-man/39296/
2015
Digital Art, Game Design
Adapt
Adapt puts you in the perspective of a disabled veteran. The player must sit in a wheelchair that has it's movements mapped to the movements in the game in order to navigate around a 3d level. The experience is directed by a narrative that is still under development right now. I hope to make this game alongside other applications to promote empathy for disabled persons. In addition to creating narratives through this mode of input, I will be developing applications that have practical uses such as muscular rehabilitation and others.
2014
Creative Direction, Game Design, Interaction Design
Sammich
Oil on Canvas
2012
Painting
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