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Slap-Man
GoodbyeWorld Games Audio by Hexany Audio Role: Designer, 3D Artist, Father of the Slap Created for the PewDiePie Game Jam. In Slap-Man you play a character with a crippling disability. Specifically- you have one arm, and that arm is only capable of slap. Slap the alarm. Slap the door. Slap the burgers. Your life is just a blur of odd jobs and skin spanking goodness. That is....until....THE BOMB. Will Slap-Man survive unscathed? Find out for yourself! Play Slap-Man today! Slap-Man! Play Here--- http://gamejolt.com/games/strategy-sim/slap-man/39296/
2015
Digital Art, Game Design
Trilectro
Trilectro, a game developed to deliver the atmosphere of an EDM concert through bright and intense triangular action. We believe that triangular action adds a strategic element to the way the game is played. Fostering dance-like movement while defending your weak points and catching your health.
2014
Game Design, Programming
Virtual, Virtual Reality
Dive deeper into virtual realities
2017
Mighty Morphenaut: Multiplayer Collaboration in VR
A collaboration between the NASA Jet Propulsion Lab and the PlayStation Magic Lab to explore how multiple people can interact effectively in virtual reality. Using PlayStation's Project Morpheus and PlayStation Move, each player controls a simulation of Robonaut 2 to accomplish challenging and entertaining real-world tasks.
2015
Interaction Design
Dolphun
Dolphun is a Global Game Jam project that is still a work in progress. Dolphun is made for PC using the Oculus DK2 and a PS4 Controller. Dolphun explores the ritual of the hand shake in a future ruled by half dolphin half human creatures at truck stop in outerspace. Made by Sam Kim and Zach Suite.
2016
Game Design
Love Handles (Pinch the Sides!)
2 teams of 3 players form a triangle with a looped rope. Players must attack the midpoints of the other team's triangle while defending their own triangle. The inspiration for my digital game, Trilectro!
2014
Game Design, Interaction Design
Sammich
Oil on Canvas
2012
Painting
Close Your
GoodbyeWorld Games Role: Designer http://www.closeyour.com/
2015
Game Design
Vortex
The player uses the Playstation Move controller and a strong magnet to control a black hole, absorbing star systems while avoiding other black holes. The black hole is moved according to the Playstation Move's position in relation to the neodymium magnet. When the Move controller is out of range, the black hole begins spewing out light and reverses it's gravitational pull.
2014
Game Design
Character Movement
2023
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